my monsters keep having divergent HP while the monster sheet clearly states they should have a set amount of HP. These monsters are placed into the battle map through the editting tab within the workshop and when I play to test the game they constantly have different amounts of HP that always are out of the set HP ranges.
It seems to happen in all my worlds, no matter if I have a completely different kind of world. somehow it just refuses to place the monster with the correct amount of hp.
This also happens when I place the monsters while playing as well. as if there is some kind of personal setting that randomizes the amount of HP regardless of the range that it was put in.
This is a more detailed post in regard to my previous bug report where I thought that it was something related to combat alone. The link of my previous bug report:
https://feedback.fables.gg/p/a-combat-bug-and-maybe-missing-feature


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noobsoldier538
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Completed
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noobsoldier538
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