Memory and NPC's

The Npcs should only have access to specific memories. They currently seem to reference things that they eould have no way of knowing.

Perhaps the memory system you have can have tags or such that npcs can only see if they were involved in its creation.

Id also say the generated memories could be more selective, every message doesn't need a memory. Perhaps the user could have a button to ai capture something that happened, you could even tie it to the quest system so characters can intelligently reference events. Memories also need a timeline so characters have context.

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Upvoters
Status

Closed

Board

πŸ’‘ Feature Request

Tags

AI

Date

7 months ago

Author

Arkaan

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