Weapon and Saving Throw Proficiencies

Weapon and Saving Throw proficiencies need to be added to the classes, now that the class system is being properly set into place. These two things aren’t just arbitrary details, having proper saving throw proficiencies is absolutely essential for the survival of a character. Someone that doesn’t have saving proficiencies will be so much weaker than someone that does, and the differences in the proficiencies they have is something that sets classes apart.

Weapon proficiency is huge in determining the role and personality of a class as well. One of the biggest advantages martial classes have is their skill with martial weaponry. Whereas all the other classes are busy doing all kinds of stuff from insane arcane magic to literally shapehifting, the fact that martials can hold a longbow, a giant maul or any kind of sword and actually be useful with said weapon is an essential part of their identity. Having all classes be able to hold any weapon with equal proficiency completely undermines this advantage, and also doesn’t really make sense.

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Upvoters
Status

In Review

Board

💡 Feature Request

Tags

Combat

Date

3 months ago

Author

hiphop4eva

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