NSFW Limits
Please loosen the restrictions of NSFW or at least give us an option to adjust it because so many things get blunted and take the player out of the moment.

Dockarp about 11 hours ago
๐ก Feature Request
NSFW Limits
Please loosen the restrictions of NSFW or at least give us an option to adjust it because so many things get blunted and take the player out of the moment.

Dockarp about 11 hours ago
๐ก Feature Request
Magic Initiate Feat and Arcane Fist, but no spell slots or ability to do spells.
In one of the featured Fable games, the class of the Monk has the Arcane subclass, which allows for spells like cantrips like Mage Hand, Elementalism, and the Prestigitation cantrips. Along with that, I took on the Magic Initiate feat, and I imagine I'm not taking the Initiate feat. Those come with one spell and two cantrips, but yet I have no ability to add spells to my character sheet, and I'm playing a tiefling monk, the character I created.ย The AI said I could just give it the names, and it would track it. During combat, it caused an error because the encounter engine or whatever couldn't utilize it because that wasn't part of the UI.

iceburg123456789
๐ Bug Reports
Magic Initiate Feat and Arcane Fist, but no spell slots or ability to do spells.
In one of the featured Fable games, the class of the Monk has the Arcane subclass, which allows for spells like cantrips like Mage Hand, Elementalism, and the Prestigitation cantrips. Along with that, I took on the Magic Initiate feat, and I imagine I'm not taking the Initiate feat. Those come with one spell and two cantrips, but yet I have no ability to add spells to my character sheet, and I'm playing a tiefling monk, the character I created.ย The AI said I could just give it the names, and it would track it. During combat, it caused an error because the encounter engine or whatever couldn't utilize it because that wasn't part of the UI.

iceburg123456789
๐ Bug Reports
Ads for credits.
I would like to see the option of viewing ads for credit rolls. This will allow players to get credits to continue playing without waiting 24hrs. At the same time, you can get much needed ad revenue for Friends&Fables. As long as the ads are voluntary and not mandatory, I can be a good work around for players that canโt afford a subscription. People will pay your website for their ads to be seen. (Have aged rated ads for users.) Itโs a good trade and something to think about.

StarWolfKing 3 days ago
๐ก Feature Request
Ads for credits.
I would like to see the option of viewing ads for credit rolls. This will allow players to get credits to continue playing without waiting 24hrs. At the same time, you can get much needed ad revenue for Friends&Fables. As long as the ads are voluntary and not mandatory, I can be a good work around for players that canโt afford a subscription. People will pay your website for their ads to be seen. (Have aged rated ads for users.) Itโs a good trade and something to think about.

StarWolfKing 3 days ago
๐ก Feature Request
character sheet ui bug
I've encountered a bug with the Character Sheet update system. Even after the GM confirms the changes, my Ability Scores and Equipment are not updating in the UI. Could you please look into this?" Additionally, there is a bug with the currency system. When I receive money, 'coins' are added as items to my inventory, but the currency counter in the character sheet does not update automatically. Moreover, I noticed that I can manually adjust the currency amount in the character sheet without any restrictions.

Noobness 3 days ago
๐ฅ Feedback
character sheet ui bug
I've encountered a bug with the Character Sheet update system. Even after the GM confirms the changes, my Ability Scores and Equipment are not updating in the UI. Could you please look into this?" Additionally, there is a bug with the currency system. When I receive money, 'coins' are added as items to my inventory, but the currency counter in the character sheet does not update automatically. Moreover, I noticed that I can manually adjust the currency amount in the character sheet without any restrictions.

Noobness 3 days ago
๐ฅ Feedback
I see no issues in the chat, but an error message toast keeps popping up.
Error from dev console: POST https://server.fables.gg/api/gm-response 500 (Internal Server Error) ApiError errorId=01a010fc-a4fd-704f-bdfe-1217888a9963 --- Message: Internal Server Error --- Stack Trace:ApiError: Internal Server Error at j (https://play.fables.gg/vc-ap-1b2676/_next/static/chunks/161.ri1fvlht3.js:1:10372) at async Object.mutationFn (https://play.fables.gg/vc-ap-1b2676/_next/static/chunks/0fbijz1p2p_6t.js:136:29488). Log Context: {"campaignId":"01a010de-fdce-7bf8-b357-fac36d1dafb9","functionName":"generateFranzResponseMutation","requestId":"01a010fc-55af-776a-a098-21c6ebc5f346"}

wais
๐ Bug Reports
I see no issues in the chat, but an error message toast keeps popping up.
Error from dev console: POST https://server.fables.gg/api/gm-response 500 (Internal Server Error) ApiError errorId=01a010fc-a4fd-704f-bdfe-1217888a9963 --- Message: Internal Server Error --- Stack Trace:ApiError: Internal Server Error at j (https://play.fables.gg/vc-ap-1b2676/_next/static/chunks/161.ri1fvlht3.js:1:10372) at async Object.mutationFn (https://play.fables.gg/vc-ap-1b2676/_next/static/chunks/0fbijz1p2p_6t.js:136:29488). Log Context: {"campaignId":"01a010de-fdce-7bf8-b357-fac36d1dafb9","functionName":"generateFranzResponseMutation","requestId":"01a010fc-55af-776a-a098-21c6ebc5f346"}

wais
๐ Bug Reports
Revival bug
A character died and i managed to revive him but it throws an error saying he doesnโt exist and i cannot even revert it back - it just throws this error over and over again

Stexecutioner
๐ Bug Reports
Revival bug
A character died and i managed to revive him but it throws an error saying he doesnโt exist and i cannot even revert it back - it just throws this error over and over again

Stexecutioner
๐ Bug Reports
Audio Pause and Rewind
I would really like to be able to pause the audio and then pick up where I left off instead of starting the entire sequence again. I would also really like to be able to rewind a bit to relisten to what was just said.

AuroraBex 5 days ago
๐ก Feature Request
Audio Pause and Rewind
I would really like to be able to pause the audio and then pick up where I left off instead of starting the entire sequence again. I would also really like to be able to rewind a bit to relisten to what was just said.

AuroraBex 5 days ago
๐ก Feature Request
I told the DM to change my AC to 17 due to my natural armor and he said he did but the character sheet does not reflect this and still shows 11.

Ascender_02
๐ Bug Reports
I told the DM to change my AC to 17 due to my natural armor and he said he did but the character sheet does not reflect this and still shows 11.

Ascender_02
๐ Bug Reports
Action Movie Deathmatch's - Suicidal Character Combat
Iโve tried explaining multiple times, through 4 separate campaign restarts, literal deletions and starting over that I do want to NOT be an action hero, I was looking for political intrigue and being a merchant. I finally got my ship refitted, and going to get the crew, I single handedly killed 18 people in less than 6 hours of narrated time. The last (4th) campaign of the same world, I ended up doing combat with 1 and 2 allies. Neither had gear, no armor, no weapons. Running, and dashing, every turn until they got into melee, literally screaming that theyโll keep them away from me. One of them was a literal nervous wreck, introvert data hacker. Apparently a legend in combat, he actually hit a syndicate enforcer in melee twice for a total of 0 dmg. The second was a cold methodical, I only do things in a precise and calculated manner. 10 guys in a total of 3 seperate waves FML, he is also a legend and jumps off a space ship to charge with no armor, or weapons to enter melee while screaming at me to take cover. Iโve found a possible fix for the first issue of it becoming an action movie deathmatch every sentence weโll see. But for the second? No matter how clearly I talked with Franz, no matter how I worded, or coereced him, even though he said he understood the clear disconnect between the characters and actions and would fix it, the next turn they would suicidally dash forward like true legends. Iโve got probably 40 hours total into this now. Overall? 10/10 and worth paying the 20 bucks for so far.

Varien102 6 days ago
๐ฅ Feedback
Action Movie Deathmatch's - Suicidal Character Combat
Iโve tried explaining multiple times, through 4 separate campaign restarts, literal deletions and starting over that I do want to NOT be an action hero, I was looking for political intrigue and being a merchant. I finally got my ship refitted, and going to get the crew, I single handedly killed 18 people in less than 6 hours of narrated time. The last (4th) campaign of the same world, I ended up doing combat with 1 and 2 allies. Neither had gear, no armor, no weapons. Running, and dashing, every turn until they got into melee, literally screaming that theyโll keep them away from me. One of them was a literal nervous wreck, introvert data hacker. Apparently a legend in combat, he actually hit a syndicate enforcer in melee twice for a total of 0 dmg. The second was a cold methodical, I only do things in a precise and calculated manner. 10 guys in a total of 3 seperate waves FML, he is also a legend and jumps off a space ship to charge with no armor, or weapons to enter melee while screaming at me to take cover. Iโve found a possible fix for the first issue of it becoming an action movie deathmatch every sentence weโll see. But for the second? No matter how clearly I talked with Franz, no matter how I worded, or coereced him, even though he said he understood the clear disconnect between the characters and actions and would fix it, the next turn they would suicidally dash forward like true legends. Iโve got probably 40 hours total into this now. Overall? 10/10 and worth paying the 20 bucks for so far.

Varien102 6 days ago
๐ฅ Feedback
his audio is not working
it does not auto play and the loading just give me a error saying that there was a error try again

Cheezwhizie
๐ Bug Reports
his audio is not working
it does not auto play and the loading just give me a error saying that there was a error try again

Cheezwhizie
๐ Bug Reports
There are issues adding loot to my inventory. Franz has tried at least four times to update it and still has not been sucessful. There are issues with relationship points. He finally just says to alter them myself? Which sucks. There is also the fact the experinece needs to be asked for and I can just say anything and then he gives it. As a DM he is lacking on several fronts and needs a signifigant overhaul . I might as well just play by myself and I have paid for a year of this.. how disspaointing

TheMasterNoel 7 days ago
๐ก Feature Request
There are issues adding loot to my inventory. Franz has tried at least four times to update it and still has not been sucessful. There are issues with relationship points. He finally just says to alter them myself? Which sucks. There is also the fact the experinece needs to be asked for and I can just say anything and then he gives it. As a DM he is lacking on several fronts and needs a signifigant overhaul . I might as well just play by myself and I have paid for a year of this.. how disspaointing

TheMasterNoel 7 days ago
๐ก Feature Request
Spells issues
1) Spells, and spell slots. My level 17 warlock only has 3 spell slots in level 5 and itโs cantips. So level 1-4 spells have no slots? I canโt seem to find in UI and no ether can franz to fix this issue 2) Both myself or Franz in the UI can not find where to update modifiers for spells making my spells weak and nearly useless. For example, I canโt add agonizing blasts to my Eldritch incantations. So my strength modifiers or charisma mod doesnโt add to damage

RodelloRare
๐ Bug Reports
Spells issues
1) Spells, and spell slots. My level 17 warlock only has 3 spell slots in level 5 and itโs cantips. So level 1-4 spells have no slots? I canโt seem to find in UI and no ether can franz to fix this issue 2) Both myself or Franz in the UI can not find where to update modifiers for spells making my spells weak and nearly useless. For example, I canโt add agonizing blasts to my Eldritch incantations. So my strength modifiers or charisma mod doesnโt add to damage

RodelloRare
๐ Bug Reports
Updating UI or Inventory after in game actions
Updating inventory or UI after in game actions. For example something simple like I spend 3 gold at a vendor. Sometimes my gold will transfer to the other characters and iโll get the little box update showing the transfer under Franz s response, but I would say 70% of the time. Now this isnโt only happening in the campaign I copied. Iโm in 3 different campaigns and this is an issue in every single one

RodelloRare
๐ Bug Reports
Updating UI or Inventory after in game actions
Updating inventory or UI after in game actions. For example something simple like I spend 3 gold at a vendor. Sometimes my gold will transfer to the other characters and iโll get the little box update showing the transfer under Franz s response, but I would say 70% of the time. Now this isnโt only happening in the campaign I copied. Iโm in 3 different campaigns and this is an issue in every single one

RodelloRare
๐ Bug Reports
Synchronous Generation
Franz helped me create two instruction blocks (and then went through several tests with me) that I find incredibly helpful for 1) Keeping characters and locations accurate to campaign history, and, 2) Make Franz function much more like a human DM. The blocks read as: Before giving any additional narration or flavor, break immersion and get any necessary clarifications from the player. For example, if the player asks to meet a character, first ask for details about the character and the location if they are not already known. Then, after receiving the necessary information, return to narrating the game. and Any time character dialogue or player description prompts the DM to generate either a location or a character, the DM is to break immersion and inform the player of their desire to generate, explain the reason and purpose for the content to be generated, and await player confirmation to generate the content. On the surface, this seems counter-intuitive being that it gives Franz both license and agency to break immersion. But what I have found is that when sending in-character dialogue, the way my human memory and the speaking style of my character, Franz sometimes struggles to identify that I am referencing places and characters that I have already encountered or been introduced to, leading to him โfilling the gapsโ and generating a character or location to fit my given narrative. This loop has lead to several inconsistencies in game-state that have had to be corrected. With these instruction blocks, Franz hears a nickname my character has for a place or person that hasnโt been explicitly linked to said place or person, he then will ask me who/where Iโm talking about. Now, could I be a more diligent AI D&D player and make sure my references are always concrete? Absolutely. But a human player doesnโt think like AI and even with effort, I can still make mistakes. What would a human DM do in these situations? He would ask over the table for clarification. Is this a necessary tool for every single user of F&F? Certainly not. This is why I propose adding something like these blocks as a toggle option in the game settings. This could make a great middle ground option between the existing toggles of allowing/disallowing for generation at all. Personally, I didnโt want to take Franzโs ability to generate completely away, I wanted to modify the when and why he generated locations and characters. Through my playtesting I am quite satisfied with the result, although it is admittedly not perfect. There are still some bugs, most notably Franz creating a duplicate location far from the original spot, but I think that was more an issue of specific pinpoint location rather than confusion of context, so itโs not perfect. Anyway, this is all just my thoughts and experience, Iโm not an expert in LLMโs, UI design, coding or anything like that, Iโm just a long-time D&D forever DM who has loved getting to play a character. Thank you to whoever reads this, and thank the developers for the hands-down most robust AI driven narrative RPG. All glory to Franz!

Lexiwankenobi 8 days ago
๐ก Feature Request
Synchronous Generation
Franz helped me create two instruction blocks (and then went through several tests with me) that I find incredibly helpful for 1) Keeping characters and locations accurate to campaign history, and, 2) Make Franz function much more like a human DM. The blocks read as: Before giving any additional narration or flavor, break immersion and get any necessary clarifications from the player. For example, if the player asks to meet a character, first ask for details about the character and the location if they are not already known. Then, after receiving the necessary information, return to narrating the game. and Any time character dialogue or player description prompts the DM to generate either a location or a character, the DM is to break immersion and inform the player of their desire to generate, explain the reason and purpose for the content to be generated, and await player confirmation to generate the content. On the surface, this seems counter-intuitive being that it gives Franz both license and agency to break immersion. But what I have found is that when sending in-character dialogue, the way my human memory and the speaking style of my character, Franz sometimes struggles to identify that I am referencing places and characters that I have already encountered or been introduced to, leading to him โfilling the gapsโ and generating a character or location to fit my given narrative. This loop has lead to several inconsistencies in game-state that have had to be corrected. With these instruction blocks, Franz hears a nickname my character has for a place or person that hasnโt been explicitly linked to said place or person, he then will ask me who/where Iโm talking about. Now, could I be a more diligent AI D&D player and make sure my references are always concrete? Absolutely. But a human player doesnโt think like AI and even with effort, I can still make mistakes. What would a human DM do in these situations? He would ask over the table for clarification. Is this a necessary tool for every single user of F&F? Certainly not. This is why I propose adding something like these blocks as a toggle option in the game settings. This could make a great middle ground option between the existing toggles of allowing/disallowing for generation at all. Personally, I didnโt want to take Franzโs ability to generate completely away, I wanted to modify the when and why he generated locations and characters. Through my playtesting I am quite satisfied with the result, although it is admittedly not perfect. There are still some bugs, most notably Franz creating a duplicate location far from the original spot, but I think that was more an issue of specific pinpoint location rather than confusion of context, so itโs not perfect. Anyway, this is all just my thoughts and experience, Iโm not an expert in LLMโs, UI design, coding or anything like that, Iโm just a long-time D&D forever DM who has loved getting to play a character. Thank you to whoever reads this, and thank the developers for the hands-down most robust AI driven narrative RPG. All glory to Franz!

Lexiwankenobi 8 days ago
๐ก Feature Request
Itโs not automatically playing audio
Itโs not automatically playing audio and I do have a subscription cause I know it wonโt work unless you have a subscription. It paid the audio of you tap the Character avatar to start speech but the auto speech will not work.

Jigsaw82
๐ Bug Reports
Itโs not automatically playing audio
Itโs not automatically playing audio and I do have a subscription cause I know it wonโt work unless you have a subscription. It paid the audio of you tap the Character avatar to start speech but the auto speech will not work.

Jigsaw82
๐ Bug Reports
No spells as a spellblade
I choose to be a fighter and then subclass spellblade for blend of swords and magic. I was surprised when the sheet UI said it was not a spell casting class despite all the descriptions saying it is. I could not add spells to the sheet and had to talk to the AI to get them added in a kludgy way

DrBob
๐ Bug Reports
No spells as a spellblade
I choose to be a fighter and then subclass spellblade for blend of swords and magic. I was surprised when the sheet UI said it was not a spell casting class despite all the descriptions saying it is. I could not add spells to the sheet and had to talk to the AI to get them added in a kludgy way

DrBob
๐ Bug Reports